![]() ![]() ![]() Visit my website: NicoNico | BowlRoll | Discord: chestnutscoop#9443 | Twitter | YouTube | www.themmearchive. If you enjoy my work, you can support me by donating to my Coffee Page! ~<3 Now open MME>Effect Mapping and let’s apply the shader to the model go to the Raycast/Main folder and load main.fx If you’re using the new Raycast 1.3 it should look like this: with old Raycast 1. When you use this effect, please send me a link to your art! I like to see what you make! FIRST THINGS FIRST We need to load our beautiful model this model will work ( Cute Miku by LomiVoka ). Please read both the readme's in the folder, as mine outlines the rules for using this effect, while Beamman's outlines some information about how to use this effect The floor uses NCHLShader2's floor effect. The example image makes use of all the colours available, with AutoLuminous4 added on top. The update contains higher quality particle effect texture, which adds a fade-like effect to the outer rim on the texture, rather than being a block circle. If you downloaded the original effect, please download this updated effect, as it is higher quality Changed the colour 'light blue' to 'cyan' for consistency purposes]Īn update on KiraKiraColours.Added a translated version of BeammanP's original KiraKira readme.fx files, for ease of use (and also to protect myself from imgur/sta.sh creditors) ![]() [UPDATE : This effect has received a 2.1 patch! If you have downloaded KiraKira_colours previously, it's very important that you pay attention to this new information! ![]()
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